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[[File:Digitile-01-sam.jpg|400px|thumb|right|'''Digitile''' example, From: 23th WPC Instrucion Booklet]] '''Digitile'''(待定中文名:字元拼塊) 。 ==Rules / 规则== Place the digits 2, 0, 1 and 4 into the grid by drawing along some grid lines using only the given shapes - you can use each digit any number of times. Digits cannot touch each other, even at a point. Clues to the left/top of the grid show the number of digits in the corresponding row or column. Clues to the right/bottom show the sum of digits in the corresponding row or column. Digits can be rotated but otherwise must be drawn exactly as shown, and not resized in any way. A digit is counted as being ’in’ a row or column if one or more of the lines making up that digit crosses that row or column. 在格線上畫記, 構成例圖中的2, 0, 1, 4 四個數字。你可以組任意的次數的數字圖形。然而這些數字圖形不得相接, 即使對角亦然。在左方/上方的數字代表該橫列或該直行有幾個數字,在右方/下方的數字則代表所有數字的加總(只要在該橫列/直行中, 有出現在其直行/橫向的格線上的數字就算)。數字圖形可以旋轉, 但是仍要呈現它在範例中的樣貌, 也不得改變它的大小。 ==Solving techniques / 解题技巧== *分析數字的組成, 例如 2個數字總和5, 就一定是1,4。而3個數字總和為8, 那麼就會是0,4,4或是2,2,4。 *從直向及橫向交叉判斷有幾個0或4這種極值, 就可以推斷出來組合。 *像是1這個數字, 它如果要算進直行的話, 它一定是躺著的, 要算進橫列就一定要站著, 這就代表它一定會影響到直行或橫列的另一排也得算進它的總和。所以有1的時候, 我就會看到的鄰排, 去判斷它所在的位置。 [[File:Digitile-01-sol.jpg|300px|thumb|right|'''Digitile''' example, From: 23th WPC Instrucion Booklet]] ==History / 历史== *曾出現於第23屆WPC Round1 第13-14題 ==See also / 相关词条== *To be edited ==References / 参考资料== *[http://www.uk2014.org/] 23th WPC 官網 ==External links / 拓展阅读== *To be edited [[Category:Puzzlelist]] [[Category:Place_Objects]]
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